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Post by Jayson"Phonics" on Apr 2, 2007 13:10:29 GMT -5
On Revo-H, no, it's not a guarantee, but Panic/Clutch is more reliable in this environment than I've ever seen before. Rev-H can take a beating, drop that gem, and then bridge with either Germans or Flair Interferes. From there it's either Atomics, Uniques, or Steel Chain Shots. And, oh, by the way, you have no ability. Bitch. Seems solid in theory. *heads to building table* As for Evo, let's see... Evo in AA can go: Gentleman's Establishment, First of All, ECW Title, Spinner title, and belt of choice OR Gentleman's Establishment, ECW Title, Spinner Title, It's All About The Game. Whichever he needs, tho I suspect the former to be more optimal than the latter. What pisses me off about this deck is it's the EXACT same principle of my TMPT IAATG, just adjusted for a different superstar. Plus, the cards that could have stopped it (Fort Surge, Grab The Ref) can easily be dealt with through Evolution's ability, and the rest through First of All, and NO ONE is packign Judo Takedowns. The way to survive that assault is the same way you stopped Steph in her prime: 50,000,000,004 action reversals. And the only deck that could REALLY hose him is a Rules Billy Gunn deck, since he's the only one that can make Rules permanent before Evolution goes. And Mike, who really needs the ECW title when the opponent can't play reversals to the cards in question. I wanna know how he lost in AB and who he lost to. It was needed in matches where he had to stop All about the game, the ECW title pushes his revo moves outside elbow range or if they drew back a volley this and then had to force the move through. Would have loved to have played Ray's People's Champ deck against some of these guys lol I think the only card different between acces and afterburn was I want to play the game
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