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Post by President B. Dazzle on Jun 13, 2004 9:29:38 GMT -5
Brian's feud needs to be changed some too. Being able to do one of his 3 options everytime any CARD hits his ring area is a bit much, perhaps making it just his maniuevers he does one of those 3 options. I take serious exception to this. It was broken in its original format, no doubt. But the limit of twice per turn and the hitting the ring area part, in my opinion, makes it balanced. Yeah, it helps my deck, but if a feud didn't help me (or hinder you), then why should I play it? You're saying they never should have made Angle's feud because it's powerful? Maybe, MAYBE my ability needs a bit more drawback, but the thing is that it rips my hand apart as it is, and I don't replace the cards all that easily. I disagree, because a) there are existing ways around my ability that have other uses, which Mike and LaFlamme (at least) both packed, and b) the deck build helped me a hell of a lot, since I cut down on the number of reversals I needed to worry about in hand at the start of the game and built from there. (Anyone who disputes this should recall the attempt at a Throw/Series deck and remember how bad that was.) It's like saying LaFlamme's ability is broken because he went and got the Edge-a-Cution every other turn to discard. (and we know that's just deck-building, not broken-ness) Anyways, I await your responses, as I think I've said my piece for now.
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