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Post by CRASHER on Apr 19, 2007 19:31:54 GMT -5
this one's IMPORTANT:
Emptiness Control Difficulty: Moderate Note: Characters who are consumed by the Dark Side of the Force may not use this power. Required Powers: Hibernation trance Effect: The user empties his mind and allows the Force to flow through him. The character seems to be in a deep meditation, and a character experiencing emptiness is oblivious to his surroundings. A character in emptiness may not move or take any action except to try to disengage from the emptiness. While in emptiness , a character is difficult to sense or affect with the Force. When another character attempts to use a Force power on a character in emptiness , add the meditating character's emptiness roll to the difficulty for the other character's sense or control rolls (this affects only the sense roll; if the power doesn't use the sense skill, then add the difficulty to the control roll). This difficulty is added regardless of whether or not the empty character would be willingly receive the power's effect. Once the character comes out of emptiness , the character gets a +6 bonus modifier to all Force skill rolls for a period of time equal to the amount of time the character spent in emptiness . This bonus is reduced by 1 for each Dark Side Point that the character has. When in emptiness , characters dehydrate and hunger normally - some initiates have died because they lacked enough control to bring themselves out of emptiness. When a character enters into emptiness , the player must state for how long the character will be in meditation. A character must make a difficult control skill roll to bring himself out of emptiness ; the character may attempt to come out of meditation under the following circumstances:
* When the stated time has passed.
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